FTX, one of the world’s fastest-growing cryptocurrency trading platforms, announced on Thursday the official appointment of Steve Sadin to the brand-new role of Head of Gaming Partnerships.

According to the press release shared with Finance Magnates, with the upcoming launch of FTX’s crypto-as-a-service platform, he will collaborate with major gaming brands to establish FTX’s new gaming division designed to help developers launch tokens and cryptocurrencies .

His LinkedIn profile notes that he worked at Warner Bros Games Boston for over four years, first as Executive Director of Product, next as Head of Game of Thornes: Conquest, and also held a position as VP, Studio Head. Prior to his tenure at WB Games Boston, Sadin spent over one year as VP of Product at SEGA Networks and as Head of Product and General Manager at Dots.

“We are thrilled to have Steve join FTX and lead our push into gaming. Collectively, Steve has ran games that have been played by hundreds of millions of players & generated over $1B in product revenue, which makes him a great candidate for establishing partnerships with major gaming studios because he knows the industry so well, both as a player and studio head, and he knows what it takes to be successful,” Amy Wu, Head of FTX Ventures & Commercial, commented on Sadin’s appointment.

Sadin's Prior Tenures

Among Sadin’s previous experience running original IP is PlayDots (acquired by TakeTwo), where he launched and managed the popular puzzle game TwoDots, a title enjoyed by more than 100 million players worldwide. The Walking Dead, Batman, WWE, Twilight, and WWE are some of his other global IP credits.

“FTX is bringing gaming studios and developers into the next generation of gaming by making blockchain technology safe and accessible. We’re putting players first and creating open economies powered by the blockchain that grant players true asset ownership. I am so excited that through our partnerships we’re creating games that people will love for decades, and we’re making it possible for developers to create in-game assets that players will pass down to their future grandchildren,” Sadin stated.

FTX, one of the world’s fastest-growing cryptocurrency trading platforms, announced on Thursday the official appointment of Steve Sadin to the brand-new role of Head of Gaming Partnerships.

According to the press release shared with Finance Magnates, with the upcoming launch of FTX’s crypto-as-a-service platform, he will collaborate with major gaming brands to establish FTX’s new gaming division designed to help developers launch tokens and cryptocurrencies .

His LinkedIn profile notes that he worked at Warner Bros Games Boston for over four years, first as Executive Director of Product, next as Head of Game of Thornes: Conquest, and also held a position as VP, Studio Head. Prior to his tenure at WB Games Boston, Sadin spent over one year as VP of Product at SEGA Networks and as Head of Product and General Manager at Dots.

“We are thrilled to have Steve join FTX and lead our push into gaming. Collectively, Steve has ran games that have been played by hundreds of millions of players & generated over $1B in product revenue, which makes him a great candidate for establishing partnerships with major gaming studios because he knows the industry so well, both as a player and studio head, and he knows what it takes to be successful,” Amy Wu, Head of FTX Ventures & Commercial, commented on Sadin’s appointment.

Sadin's Prior Tenures

Among Sadin’s previous experience running original IP is PlayDots (acquired by TakeTwo), where he launched and managed the popular puzzle game TwoDots, a title enjoyed by more than 100 million players worldwide. The Walking Dead, Batman, WWE, Twilight, and WWE are some of his other global IP credits.

“FTX is bringing gaming studios and developers into the next generation of gaming by making blockchain technology safe and accessible. We’re putting players first and creating open economies powered by the blockchain that grant players true asset ownership. I am so excited that through our partnerships we’re creating games that people will love for decades, and we’re making it possible for developers to create in-game assets that players will pass down to their future grandchildren,” Sadin stated.