GlobalCollect reports on MMO progress in video games industry

Payment processing provider, GlobalCollect has produced a data-rich report on MMO (Massively Multiplayer Online Role-Playing) games with market related observations

Payment processing provider, GlobalCollect has produced a data-rich report on MMO (Massively Multiplayer Online Role-Playing) games with market related observations and predictions that includes more than 170 countries.

The Findings reveal the following:

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*   $14.9 billion will be made by MMO games in 2013 (21.2% of gaming incomes).

*   The Middle East and Europe produce the topmost transaction amounts.

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*   Asia Pacific is the biggest market in the games industry – it takes 36% overall but an enormous 64% in MMO

*   Malaysia, South Korea and Thailand have been the fastest growers in the industry.

*   Central America and North Africa pose the greatest fraud risk in the industry.

*   Mobile games is expected to expand by 35% this year, with MMO games behind at 14%, however, the current, biggest players, consoles, are predicted to deflate by -1%

According to GlobalCollect, which extends to 170 countries and facilitates well over a 100 payment methods: “Knowledge is power, and our ability to provide our customers with deep insights into not only their own payments but into industry benchmarks as a whole is how we empower them to grow their businesses quickly around the world.” (Nathan Salisbury, market director for Video Gaming.)

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